3d buildables update


This update marks a big step forward for Thrust, moving core building systems fully into 3D.

• Added 3D models as buildable structures, replacing placeholder or flat representations

• Buildables now exist as true world objects with scale, depth, and presence

• Improved visual clarity when placing structures in the environment

• Updated placement logic to better align models with terrain

• Early groundwork laid for future interaction, collision, and upgrades on 3D builds

This update shifts Thrust closer to its long-term vision: a fully immersive 3D survival and building experience where structures feel physical and intentional, not just UI elements placed in space.

More iteration coming soon as buildables gain polish, interaction, and expanded functionality.

Files

fps_mobile_web_v18_more_models_scale_tune.zip 2.6 MB
2 days ago
fps_mobile_web_v19_woodframe_pack_integrated.zip 2.7 MB
2 days ago
fps_mobile_web_v20_dungeon_nature_quaternius_scale_menu_fix.zip 2.7 MB
2 days ago
fps_mobile_web_v21_radial_fix_quaternius_fix.zip 2.7 MB
2 days ago
fps_mobile_web_v22_radial_cap9_quaternius_logfix.zip 2.7 MB
2 days ago
fps_mobile_web_v23_nextpage_more_nature.zip 2.7 MB
2 days ago
fps_mobile_web_v24_colliders_walkable.zip 2.7 MB
2 days ago
fps_mobile_web_v23_nextslot_more_nature.zip 2.7 MB
2 days ago
fps_mobile_web_v24_collision_update.zip 2.7 MB
2 days ago
fps_mobile_web_v26_stairs_wheel_bush_tree_fix.zip 2.7 MB
2 days ago

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