V 0.1.1


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Version: v0.1.1

Terrain & World Systems

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NEW

- Heightmap loading system (256x256)

- Terrain chunking system (128 segments)

- Procedural terrain build at runtime

- Nature nodes spawned across terrain

- Basic trees and rocks added


IMPROVED

- Terrain stability at chunk edges

- Spawn reliability


NOTES

- Focused on world generation and stability

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